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Announcing Love: AVAIL

LovePosted by Eskil Steenberg Mon, May 03, 2010 09:37:20
A month has past since Loves release, many smaller changes has been made, and in its current form, Love is near complete. It was never meant to be complete, so it must evolve. Its time to announce Loves first major expansion: AVAIL

One of the greatest strengths of Love is that you are always playing at the same level as everyone else, and you are never shut our because you don't have a high enough level character or don't have the right gear. I am very committed to protect this level of freedom but at the same time there are some downsides to how Love works right now. Many players feel that while enjoyable the game is pointless. You build only to have it be destroyed, and they would like to see a more long term goal to pursue. AVAIL will add character progression but in a way that is very different from how other games implement it. While there are no classes, players do take on different roles while playing, and the game should acknowledge that. New players will know who to ask questions to, and more experienced players will be able to direct, but never control other players.

So how do you "Level up"? Killing scorpions? Collecting bore pelts? Love is about playing together and who better to judge your progress, then your fellow players? The game will give you the standing you deserve by cooperating with other players. Your standing will also change depending on who is online. No matter how nice you have been to others, you will need to earn the respect of the players you are actually playing with to gain standing.

Fundamentally the game is about finding and using tokens, and the most obvious way to expand the game would be to add more token types, however rather then add a featured here and there I would like to add an entirely new system that interacts with the existing gameplay to multiply the number of possibilities. Players will be able to mine and harvest rare materials that can be used to make new tools and upgrade tokens. It will also be possible to trade these materials to form the basis of a monetary system.

In order to implement this major expansion, some upgrades needs to be made to the games engine and server architecture. Many of these upgrades will be released before the expansion, and will add some features like player lists, and outpost monoliths.

Like all other updates, AVAIL will be a free expansion for all Love players.

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